Hosting Prototyping Specification Writing

Planning, Prototyping & Documentation

Your finished product will correctly reflect your needs thanks to our visual prototype and feature documentation.

We take no chances when creating software. Instead of making assumptions, we probe, comprehend, and express a precise strategy. The visual prototype and straightforward English documentation of the software’s functionalities provide this plan some tangible elements. This makes sure you receive all you requested and consented to.

The Importance of Planning

Poor planning is a common cause of software development project failure. You incur the risk of delays, mistakes, and expenditures without it.

For developers, the thrill of writing code and watching a project come to life is what keeps them motivated. As a result, careful planning is frequently disregarded and developers use shortcuts and guesses.

Customers, who understandably want their product to work as fast as possible, frequently concentrate on the essential features rather than taking uncommon situations into account. These scenarios don’t appear and the holes aren’t made obvious until the software is put to use. Retroactively closing these gaps can have a significant impact on system stability, cost, and time.

"The designer and developer were absolutely excellent; they developed a prototype while we were working on it at numerous meetings where they were able to understand our objectives"

To solve these problems and to avoid functionality gaps, additional cost and disappointment, for each development project we work on we create:

Your prototype

We start by creating a prototype of your new program. Starting with a visit from one of our Technical Architects to go through requirements in great detail, we make it our duty to:

Then, in order for you to see your new system in action, we’ll build a working model (prototype) of it utilizing cutting-edge visual technologies. This includes interactive user interfaces that show how each screen will look and work, workflow diagrams to precisely outline the user experience, and background operations.

Because of its visual nature, the prototype helps avoid assumption and ensure all parties are in agreement about what is being developed.

Your product backlog

The “master plan” for the software’s design is known as the “product backlog” and is a “Scrum” phrase, specific to the Agile software development approach. By establishing a product backlog, it is possible to make sure that “no stone is left unturned” and to compel the entire development team to consider each component of the software carefully before writing a single line of code. So what is a backlog of products? The backlog is essentially a list of every work that needs to be added to your software, organized into categories at various levels and listed in order of priority (the first item is the most critical). The task is the lowest level item in the product backlog, followed by the PBI, the feature, which groups the PBIs for a certain feature, and lastly the epic, which is a collection of features. While an Epic group has features for a product, sub product, or key product area that would encompass numerous features, a feature is frequently a screen or series of screens.

Our development team starts a process known as “poker planning” after the backlog has been fully “elaborated,” which entails making sure each PBI has a clear specification, screenshots, and testing criteria. Using a range of options, such as T-shirt sizes (Small, Medium, Large, Extra Large, and so on), each team member estimates the amount of time needed to finish each PBI at this point. The final step is to create a high level sprint plan (what features will be allocated to what sprint—which, of course, is subject to change) and this will be communicated to the remaining project stakeholders after the team has reached consensus on the estimate and any commercial issues have been resolved.